Monday, 13 June 2016

Game Camera types in UE4

First person games
These games have become a staple for all consoles and pc’s for many years and always include a first person camera hence the name of a first person camera these have become a staple because the first person camera allows full control of the weapons accuracy and helps to improve reaction times and create a more immersive game.

Third person games
Third person games are typically used for the kind of game like an RPG or adventure or action game obviously there is other exceptions to this but the third person camera is placed behind the character and allows full or partial views of the characters body, this is used to help with navigation and spatial awareness in games an example of this would be climbing around in the uncharted games a first person view on this would not be great as you need to see your environments and have spatial awareness around yourself which you don’t get as much as you do with the third person camera.

 Flying 
The flying camera is essentially the third person camera but it allows for pitch and yew and is used in flying Sims like war thunder and sky odyssey.

 Vehicle
The vehicle camera mode’s again similar to the third person camera as it follows the car and keeps it in full view this also generally allows the player to switch between the third person view and a first person or cockpit view in which you can see the steering wheel and through the window this is done for immersion to give people the realistic experience of driving.

Side scroller
In terms of the side scroller, the camera stays adjacent to the character to give the play a view of the surrounding level since this plays a big part in the gameplay it makes sense to use this camera angle to allow the gameplay to shine because any other view mode would not work due to majority of side stroller’s being 2D which mean a first person camera would only lines side on.

Top down
in terms of a top down camera these are most common place for the top down shooters in which a character is seen from a bird eye view and can see 360 around themselves and is all about killing enemies usually in drove this mean this camera works out great because it gives you line of sight of enemies that other cameras just don't and allows you to be able to keep on the move without getting surround.

Twin stick shooter
Again the twin stick shooter is essentially the same as the top down camera whereas the top down camera can be used for other genres the twin stick shooter is well reserved for shooters as the title suggests.

Unreal tournament
For this unit I will be using the first person camera mode because it's the standard for most shooters today and as the brief asks for the level to be for unreal tournament which is a first person shooter game so to change this would go against the brief.
my level will try to be focused around the CTF game mode and I may dabble into the Death match game mode if I feel my level would be able to support it with changes.

No comments:

Post a Comment